You destroy Spell/Trap Cards on the field, up to the number of other "HERO" monsters you control. During either player's turn, when your opponent would Special Summon a monster: You can send this face-up card to the Graveyard; negate the Special Summon, and if you do, destroy it. When this card is sent from the field to the Graveyard: You can place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Card Zone as a Continuous Spell Card. The Yu-Gi-Oh! Must be Special Summoned with "Transcendent Wings" and cannot be Special Summoned by other ways. You must control this face-up card to activate and to resolve this effect. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. You can Special Summon this card (from your hand) by Tributing 2 WATER monsters. Target 1 face-up Reptile-Type monster you control and 2 cards your opponent controls; destroy all three targets. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. Uria, Lord of Searing Flames + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms". During any turn this card is Special Summoned, "Destiny HERO" monsters you control cannot be destroyed, and you take no Battle Damage when they battle. At the end of the Damage Step, if the equipped monster attacked: Target 1 Spell/Trap Card on the field; destroy that target. During your Standby Phase, if this card was destroyed since your last Standby Phase: You can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000). His signature move, Featherbreak, gives villainy a blow from sky-high. Rare: 30. Ultra Rare: 40. The Fusion Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. Any Battle Damage your opponent takes from battles involving this card becomes 0. When a Spell/Trap Card is activated while you control a face-up "Elemental HERO Avian": Negate the activation and destroy it. If you activate this effect, "Skyblaster" monsters cannot declare an attack this turn. When this card is Special Summoned: You can Special Summon as many "Crystal Beast" cards as possible from your Spell & Trap Card Zone. Free delivery and â ¦ Adding to your cart. A flame manipulator who was the first Elemental HERO woman. 4+: Once per turn, during your Main Phase: You can draw 1 card. This card can attack twice during each Battle Phase. Once per turn, you can activate 1 of these effects. When you Normal or Special Summon a monster during your Main Phase: You can send this card with 2 or more D Counters to the Graveyard; add up to 2 cards from your Deck and/or Graveyard to your hand, with the same name as that monster. (This Special Summon is treated as a Fusion Summon.) Description from the publisher: As the third big box expansion since Dark City, Legendary: Secret Wars - Volume 2 allows players to play through the Secret Wars storyline within Legendary!. The equipped monster cannot be destroyed by battle. During the Main Phase of your next turn, you can activate the effect of that Spell Card in your Graveyard (even if you no longer control this face-up card). If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. This card must be in your Graveyard to activate and to resolve this effect. Add 1 Level 4 or lower "Gladiator Beast" monster from your Deck to your hand. That means that every Legendary Collection 2 Mega-Pack has 1 Secret Rare, AND 1 Ultra Rare, AND 1 Super Rare, AND 1 Rare, plus 5 commons. History Talk (0) Share. This card cannot be destroyed by card effects. And you get 5 of these packs in every Legendary Collection 2! Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 ATK for each card sent to the Graveyard this way, until the End Phase. When this card is Summoned: You can draw 2 cards. During either player's turn, when a Spell/Trap Card that targets this card is activated: Negate the activation, and if you do, destroy it. Once per turn: You can target 1 monster your opponent controls; equip that target to this card, and this card gains ATK equal to half the ATK of that equipped monster (you can only equip 1 monster at a time to this card with this effect). When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard: Special Summon 1 "Destiny HERO - Dreadmaster" from your hand or Deck. You must control this face-up card to activate and to resolve this effect. Discard 1 card; send, from either side of the field to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, then Special Summon that monster from your Extra Deck. Cannot be Special Summoned by another Effect Monster's effect. Banish 2 Zombie-Type monsters from your Graveyard; draw 1 card. When 3 Hyper-Venom Counters are on this card, you win the Duel. You take no Battle Damage from battles involving this card. Pokemon Legendary Collection 10 Card Lot. Cannot be Special Summoned. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Murmillo". Must be Special Summoned (from your hand) by Tributing 3 monsters you control, and cannot be Special Summoned by other ways. When this card is targeted for an attack: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 DEF for each card sent, until the End Phase. This card is unaffected by "Venom Swamp". This card can attack twice during each Battle Phase. When this face-up card you control is destroyed and sent to your Graveyard: You can target 1 Spell Card in your Graveyard; add that target to your hand. Once per turn: You can gain 500 Life Points for each card in your opponent's hand. Buy Legendary Collection 2: Mega-Pack at Amazon. Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. -- Legendary Collection 2: The Duel Academy Years Mega Pack --Common: 120. If you control a face-up "Gladiator Beast" monster, you can Special Summon this card (from your hand). Set Card Lists:Legendary Collection 2: The Duel Academy Years Mega Pack (TCG-EN) Edit. Target 3 "Gladiator Beast" cards in your Graveyard; shuffle all 3 targets into the Deck, then draw 1 card. You must have this many "Crystal Beast" cards in your Spell & Trap Card Zone to activate and resolve these effects: Equip only to a "Crystal Beast" monster. His Static Shockwave cuts off the path of villainy. This set was technically "Base 3" -- a sequel to Base 2. After you use this effect 3 times, destroy this card. Card Lists » LEGENDARY COLLECTION 2 THE DUEL ACADEMY YEARS; This is a list of Yu-Gi-Oh! You cannot declare an attack the turn you activate this effect. Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster do not have to activate their effects during the End Phase that shuffle them into the Extra Deck. Set Card Lists:Legendary Collection 2: The Duel Academy Years Mega Pack (TCG-DE) … Decker Professional Services. You can Tribute this card to target 1 face-up "Gladiator Beast" monster you control; shuffle that target into the Deck, then Special Summon 1 "Gladiator Beast" from your Deck, and treat it as if it was Special Summoned by the effect of a "Gladiator Beast" monster. During your 2nd Standby Phase after this card's activation, Special Summon 1 of that Fusion Monster from your Extra Deck and target it with this card. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other Reptile-Type monster from your Graveyard; Special Summon this card. Legendary Collection Card List, Prices & Collection Management. $2.99 Out of stock. You can banish all other DARK monsters you control and from your Graveyard; this card gains 500 ATK for each card banished this way. Cannot be Special Summoned. $0.40. Target 1 monster your opponent controls; that target loses 400 ATK for each "Hero Kid" in your Graveyard, until the End Phase. When an Attack Position "Destiny HERO" monster you control is targeted for an attack: Target it; change it to Defense Position and equip it with this card. Send 4 "Crystal Beast" cards from your Spell & Trap Card Zone to the Graveyard; send all cards on the field to the Graveyard, then Special Summon as many "Crystal Beast" monsters as possible from your Graveyard, up to the number of cards your opponent controlled that were sent to the Graveyard by this card's effect. When an "Elemental HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. If there is a face-up "HERO" monster on the field: Special Summon 2 Level 4 or lower "Elemental HERO" monsters from your hand. Monsters your opponent controls with 1900 or more ATK cannot attack that target. (This Special Summon is treated as a Fusion Summon.). This card cannot be destroyed by battle. Otherwise, take 500 damage. When this card is sent to the Graveyard: Special Summon 2 "Fluff Tokens" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. Equip only to a "Destiny HERO" monster. Quantity. You must control this face-up card to activate and to resolve this effect. Negate 1 attack from an opponent's monster. During your Standby Phase, if this card is in your Graveyard because it was destroyed by battle and sent there since your last Standby Phase: Target 1 "Destiny HERO" monster in your Graveyard, except a "Destiny HERO - Fear Monger"; Special Summon that target. You can Tribute this card; destroy all monsters with an Ice Counter(s). TCG Legendary Collection Sealed Collectible Card Game Packs. Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a Fiend-Type Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. When this card you control is destroyed and sent to your Graveyard: Draw 1 card. Must be Special Summoned (from your hand) by having 4 or more "Lightsworn" monsters with different names in your Graveyard, and cannot be Special Summoned by other ways. When it destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the original ATK of the destroyed monster. Like Base Set 2, Legendary Collection was a combination of cards from previous sets, specifically Base Set, Jungle, Fossil, and Team Rocket. When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 Spell/Trap Card; destroy that target. Discard 1 "Destiny HERO" card; draw 2 cards. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. Add 1 "Kuriboh" or 1 "Winged Kuriboh" from your Deck to your hand, OR Special Summon 1 "Kuriboh" or 1 "Winged Kuriboh" from your Deck. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. Send 1 "Winged Kuriboh" you control and 2 cards from your hand to the Graveyard; Special Summon 1 "Winged Kuriboh LV10" from your hand or Deck. Equip only to "Elemental HERO Sparkman". Each time a "Crystal Beast" monster(s) is placed in either player's Spell & Trap Card Zone: Place 1 Crystal Counter on this card. Menu and widgets. Lightly Played English Pokemon Card. When this card is Normal or Special Summoned: You can activate 1 of these effects; Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand. Must be Special Summoned with "Rose Bud" and cannot be Special Summoned by other ways. Super Rare: 33. The banished monster returns to the opponent's side of the field, in the same battle position, during your 2nd Standby Phase after activation. If you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it: Halve your opponent's Life Points. Must be Special Summoned (from your hand) by banishing 7 DARK monsters with different names from your Graveyard, and cannot be Special Summoned by other ways. When this card resolves: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned. This card gains 500 ATK for each Reptile-Type monster in your Graveyard. Target 1 face-up "Elemental HERO Avian" you control; during this turn, that target can attack a number of times equal to the number of monsters you control when this card resolves, but cannot attack directly, and other monsters you control cannot attack this turn. When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or Graveyard face-up in your Spell & Trap Card Zone as a Continuous Spell Card. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Darius". Must be Special Summoned by "Yubel - Terror Incarnate", and cannot be Special Summoned by other ways. TCG cards contained in "LEGENDARY DECKS II". When this face-up card leaves the field: You can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck or Graveyard. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle this card into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Lanista". Pokemon Legendary Collection Single Cards At PokeOrder. All content © 2002-2020 Psypoke. This card is unaffected by the effects of Trap Cards. Special Summon 1 "Crystal Beast" monster from your Deck. Cannot be Normal Summoned or Set. When this card inflicts Battle Damage to your opponent: Place 1 Hyper-Venom Counter on it. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. Elemental HERO Phoenix Enforcer + "Elemental HERO Sparkman", Destiny HERO - Plasma + "Destiny HERO - Dogma". Your opponent can only target "Elemental HERO Poison Rose" for attacks. Target 5 "Elemental HERO" cards in your Graveyard; shuffle them into the Deck, then draw 2 cards (draw 3 cards instead, if you had no other cards on your side of the field and in your hand when you activated this card). ... Pokemon - Legendary Collection Price Guide ... $2.89 View. You must control a face-up "Elemental HERO" monster to resolve this effect. During each of your End Phases: Send the top 4 cards of your Deck to the Graveyard. C $194.63. It gains 500 ATK. This card gains 300 ATK for each Ice Counter on the field. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field or in your Graveyard, and cannot be Special Summoned by other ways. Her Burstfire burns away villainy. Equip only to "Elemental HERO Wildheart". During the End Phase of this turn, the player who activated this card takes damage equal to the original ATK of the monster (at the time it was Summoned). You can banish all "Crystal Beast" monsters in your Graveyard; shuffle all cards on the field into the Decks. EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy it. When a face-up monster you control is targeted for an attack: You can send 1 Spell/Trap Card you control to the Graveyard; change the target to this card. FIRE: During your End Phase: Take 1000 damage. An Elemental HERO with a clay body built-to-last. That means that every Legendary Collection 2 Mega-Pack has 1 Secret Rare, AND 1 Ultra Rare, AND 1 Super Rare, AND 1 Rare, plus 5 commons. (This Special Summon is treated as a Fusion Summon with "Dark Fusion".). We pay top dollar for Legendary Collection 2 only at Competitive Card Shack LLC. This card cannot declare an attack the turn you activate this effect. 1 Head: Return all monsters you control to the hand. 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